New Meta Tag Idea

Short and sweet:

<meta name="persistent" content="true" />

Basically, this would be used on webapps, such as Gmail or Mibbit where the entire session is limited to one webpage.

Mibbit CSS

Seeing that in the Mibbit client, the whois box is not easy to modify in prefs, I created the following stylesheet.  To use it, you need the extension known as Stylish.

@namespace url(;

@-moz-document domain(“”),@-moz-document domain(“”) {

.whoisdiv, .whoisdiv>div, .whoistop {

/* Makes whois box container smaller */
border-top: none !important;
padding: 0px !important;

.whoistable {

/* I like #ccccff use whatever you want.  */
background:#ccccff !important;

.whoistop {

/* color of the “Whois nick” line */
color: #8888aa !important;

.whoistable tbody tr td table tbody tr :first-child{

/* color is a darker version of #ccccff.  Color for the text saying what each field is.
color: #555588 !important;


College Inefficiencies and Monopolies

In the US, if you do not have a high school diploma, or an equivalent, you are pretty much economically dead.  Even with it, almost everybody else has it, so it doesn’t add much to a competition, such as obtaining a job when you are one of many applicants.  Thus, to be more competitive, people are usually told to go to college, and earn a degree.  Some jobs require a specific college degree to even do it!

Unfortunately, government has a hand in the education system, and a pretty strong one at that.  It can mandate that to do a job, such as being a dentist, doctor, or a teacher, one must continue their education in an academic setting for 4 to 8 more years, and pile on any debts that are obtained from that.  You litterally will not be able to do certain jobs without being stuck in college.  Colleges now have a monopoly on the path towards getting a certain position.

Since certification can not be done any other way, whatever controls the colleges, controls those positions.  Usually, government has a strong hand in college affairs, and as such, can make things harder for one type of people, and easier for another.  They also have control over many prices.  That limit that was raised by the Washougal Gov’n is but one example.

So, these monopolies and government controls…do they help the system?  Rarely.  If you want to be a teacher, you have to expect a good amount of debt in your life, and a below average salary. If you are trying to run a college, you are at the mercy of the government when it comes to many factors.

Universe: The Sea Caverns

This is an expansion of the immortality post, and going into details.  The universe I will describe has been changing over time, going from a simple universe to a complex one.  If it wasn’t for the story behind the universe, I probably wouldn’t be writing it.

Back in the end of January, I created the idea of immortality.  At the time, it was a bit more complex than I wrote in the other blog post, but the simplified version is stronger.

It started with my taking an extended bath…and going through the new fantasy in my head.  What possible universes could I make?  Well, being in the hot water, but the air above me being cold, I started to wish the air was warmer, and thought about where both water and air would be warm.  I thought of a beach.  Then I thought, why not a warm ocean?  Oh right, can’t stand in those…unless the ocean is only 2 feet tall, and there is a flat sand land below it.  Thus it was created.

The first version of the universe was an infinite expanse of water at two feet deep with a layer of infinite sand below it, a sun in the sky (without clouds or evaporation), and nothing else.  A purely relaxing area to escape from the craziness of the other universes.

About a week later, I took yet another relaxing bath.  I went back to the universe in my mind, a nice escape, but found that it was somewhat boring.  I decided to add yet another dimension to it.  The sand, being movable, would be constructive.  You can build things out of it.  But not just any old thing can be made out of it.  As long as the angle of the sand is below 45 degrees, or otherwise follows the laws of gravity, an inch of water would cover it.  This means that anything that was to be dry needed the angle of elevation to be 46 degrees or more.  On one hand, it makes building normal things harder, unless you have a base, but on the other, it made the usage of water in the design much more useful, as waterfalls would be easier to make.

While not much more complicated, it did add a layer to it that was extremely useful.  The world being moldable means that new things can be built using the imagination.  If you can think of something useful under the conditions, feel free to describe them in the comments.  I might make a map of what is built one day.

So, a month passes, and I don’t touch the idea.  In fact, I sort of forgot about it….until I hit a dream.  In it, for some reason, I was immortal, and wished to become a mermaid.  I decided that the best place to go was to the beach type universe.  I go there, and make a radical transformation.  The sand becomes only 10 feet deep.  Underneath that is rocky caves.  The rocks change colors gradually (over many miles) as you explore, and the water is perfectly clear.   How does one get to it from the surface?  While teleporting could work, it would not for the average creature living there, if I ever decide to let any in.  Also, auto-teleporting from air to water would be kind of deadly.  Teleporting doesn’t cause any bodily transformations.  So, instead, at strategic locations in the overworld, there are pits that turn into caverns.  Near each pit is a ‘dock’ type area, an 8ft by 8ft square that is 4 inches over the ocean.  It is a place for storing whatever a human can wear, but not a mermaid.  Seem confused?

While going through the pit, you turn from humanoid to mermaid (granted you are a humanoid).  While staying on the dock for a minute, or some other non-water surface, any mermaid turns into a humanoid figure.  Humanoids cannot breath water, but can air.  Mermaids can breath both.  I could have made it so that mermaids change to humans in the pit going from underworld caverns to overworld beach, but that could lead to a few accidental deaths (which cause immediate teleportation to the immortal’s room, or to the ‘center’ of the universe for mortals.  Nonmortals would flat out die.  These are things to avoid, so being on land in air is a good de-transform rule.

Earlier, I said that the water was clear.  This may confuse a few people who are use to water being somewhat bluish, just like oxygen is.  In truth, oxygen is blue [/rl fact].  I’m using that as the reason that water looks blue.  It is capturing the blueness of the oxygen.  So, what happens when there is no oxygen?  Well, water would look invisible.  It wouldn’t feel that way (the pressures of the system as a mermaid do not exist, FYI), as you can still feel water streams.  You just wouldn’t see them, much the same way as flying in the air.  It looks like you fly on nothing, but actually, there is this gas.

Thus, the simple world goes complicated.  Not too complicated that it is impossible to remember, but more more complicated.  There is actually one more complication added to it.  This is for immortals only.  Immortals are allowed to change the geography of the beach so that it is not flat.  Caverns would bend with it, but may need to be reshaped to allow passage way.  It is useful to change both the cavern structure and the geography at the same time.

What benefit might this allow, other than making a truly flat land not flat?  Well, what about the reverse of a waterfall?  An ‘air-up’.  First create a pit going downwards, acting as a pipe for the air.  Have it go down, and then slowly turn at the lowest point of the ‘air-up’.  Once it is vertical, have it connect with another cavern.  At the top, have a hole for the air to escape from, probably best to have it look like a lake.  Make a non-visible barrier of travel in it so as to not be mistaken for a really big pit to travel between worlds.  Use some sort of force to get oxygen to start flowing through the pipe (at this point, it’ll probably be filled with water), and once it is flowing from that force, it will not stop unless the source is cut off.  The initial force should funnel it, as it will get a lot smaller the lower it goes.  Pressures still exist for non-mermaids.  Once it is going though, turn into a mermaid, and look at it.  You’ll notice that as it gets higher, it will get faster from the force of air getting bigger pushing it up in a quadratic fashion (though not neccesarily x^2, but something like ax^2+bx+c).  It will also be bluish due to the color of oxygen in the universe.  It can be very romantic, especially if you surround it with phosphorous!  Be careful though, the force of oxygen rushing like that ought to be strong, and even though it is a gas, it would be able to cause damage.

A Dream

Two nights ago, I had a hugely vivid dream!  In fact, I remember most of it to this minute!  Oddly enough, this is the first time in a dream where I am in third person, and it looked like a movie.  Also, the ending coincided perfectly with my alarm clock.

First off, the main character.  It was a man in his later thirties or lesser forties.  He had a thick brown beard, and wore an orange jump suit, the jump suit signifying his rank as one of the poorest members of the society.  While he could move anywhere he wanted outside, he was limited to only the most public areas of the inside of buildings.  What his job was, I cannot say from a true dream standpoint, but I’m going to assume that he worked as one who would clean up the huge puddles that came after it rained.  Why?  Well, it coincides with his flash of inspiration.

The city the main character lived in was not built by the society that lived in it.  The city survived for at least a thousand of years without going into disrepair, minus the huge puddles of water that would show up after it rained.  Other than that, the city maintained itself in ways that neither I, nor the inhabitants of the city know.  It was built by a prior civilization that was more intelligent, but mysteriously died out.

The city is divided into three main types of areas.  There are the skyscraper areas, where buildings anywhere from 10 to 20 stories resided.  These too, were outside of grasp of the civilization that lived there.  They were built by the prior civilization, and although being short compared to modern skyscrapers, had a very modern look to them.  Then there was the plazas.  These areas are heavy in terracotta colors.  Pillars, a ceiling (without walls) two stories high, and small shops littered the area.  These areas took up the area that streets would.  The plaza areas would be as wide as the width of football fields, and be proportionally as long as a hallway.  Either skyscrapers or industrial areas would be next to the ends of these plaza areas.  Plaza areas were also the only area where there were characters that were not pertinent to the story.  From this, I assume that most people live in the plaza area, possibly in their shops.  Most people were not wearing orange jumpsuits, but instead had their own styles.  They most probably had more freedoms then the main character, but I don\’t see them being able to enter skyscrapers easily.  The third area was an industrial area.  It is an ugly area, and it takes up most of the space.  Most of it is paved white, and this is where the huge puddles of water form.  The plaza is immune from it for some reason.  Buildings are far apart, and are all factory style.

Now with the background out of way, the story is next.  The story is actually sort of shallow, while at the same time being deep.  The main character believes there is a flood imminent, one that comes every 1000 years exactly, and destroys everything except for the city that is below the 15th story of the skyscrapers.  He has even got it down to the minute.  It is two hours away.  As such, he is contemplating what to do in one of the industrial sectors of the city.  He knows that there is not enough time to explain the research he did, and even if he did, he would be laughed out, mainly due to his rank.  See, those with his rank aren\’t suppose to be intelligent.  It\’s a cruel class based system keeping him down, literally!

While contemplating what to do, he formulates a plan.  Ten minutes before the flood comes, he\’ll impersonate a random high ranking person.  See, even though only the top classes get access to the higher levels of the skyscrapers, there is still too many for them to know everybody.  He has little time, so he hurries to a skyscraper.  This has him going through the plaza, and seeing the walking dead.  He makes it to a skyscraper with exactly 15 floors with only twenty minutes.  He changes his outfit to one that a higher class person would wear during the first few minutes, and then takes the elevator up to the 15th floor.  He didn’t get caught during the most dangerous part, but it appears that he accidentally walked onto a board meeting while on the fifteenth floor.  They call security, and security (two strong guys in black suits) finds that the main character is an impersonator.  Seeing that his rank is below the prison system even, they just walk him down to the plaza, and leave him there.  The whole time, the main character is arguing that what they are doing is going to kill both the guards and the main character.  The guards don\’t buy it, and see him as crazy.

The time of the flood passes two minutes later, but there is no flood.  This was strange to the main character.  His research was perfect.  It explained so many things, such as the puddles, the mysterious emptiness of the city when it was found, and other oddities.  He went to check the books that he did the research from, and found that he was off by a few hours.

This time though, instead of contemplating how to escape the flood, a great calm came over him.  He walked over to a bench in the same industrial zone, and took a seat.  He waited a few hours, and the flood came, killing him and everybody else.  Then my alarm went off.

So, how did the societies die?  People survived, yes, but that flood devastated an area the size of New York State.  Those who worked or lived in the top floors did not have the skills necessary to adapt to a world without servants and a destroyed economic system.  The main character could have survived, but was not given the chance due to his rank.

Sad, vivid, and awesome this dream was.

Morality From Axioms

Axioms are statements that are said to be self evident.  For instant, “Let x be any real number. Then there exists a natural number n such that n > x.” While you cannot prove it entirely, it is generally said to be true.  All fields of science contain axioms, including the one of the field known as “Praxeology”.  The one of that field is “Humans act.”  From that, we should derive morality.

Gameserv Manual

I’m making a mIRC bot known as GameServ.  It’s fun doing so, and it is giving me valuable scripting experience.  Thing is, I don’t want to script in it a help manual when HTTP is better, so guess why the help command links here?

Account Security

register <yourPass>:  To register, and do anything else with the bot, this is your friend.  All you need is a password.  Your account is tied to your nick.  I can change which account works with which nick.

identify <yourPass>:  Allows you to identify to the bot.

logout:  Lets you log out, in case you want to do something different.  You will automatically be logged out if you change your nick, part all channels that the bot is in, or quit the server.  If the bot dies, you will also be logged out.